![]() It was checked for updates 2,419 times by the users of our client application UpdateStar during the last month. OverviewĪutodesk Material Library Medium Resolution Image is a Shareware software in the category Miscellaneous developed by AutoCAD Express Tools - Autodesk Architectural Desktop. Overall, Autodesk Material Library Medium Resolution Image enhances the design experience for architects and designers by providing a comprehensive range of materials that can be used in their projects. With this library, users can quickly access different types of materials, easily apply them to their designs, and make modifications as needed. These images help designers visualize how the material would look in real life and make informed decisions regarding their building designs. ![]() The library comes with over 1,800 materials that are rendered using medium resolution images. It is a high-quality library that contains various materials such as wood, metal, concrete, and more that can be used in 3D design software like AutoCAD, Revit, 3ds Max, and Inventor. So all in all, the Mac behavior is far and away the best - perfect, even - where on windows, overriding scaling is the best experience save for small UI elements.Autodesk Material Library Medium Resolution Image is a software tool developed by AutoCAD Express Tools and Autodesk Architectural Desktop. Vertical segments have aliased jaggies on what are, in fact, perfectly vertical lines. The preview feature version is indeed high-res, but if you look close on the verticals, the rendering isn't good. An interesting thing to note also: zoom in on the workspace above and below. The UI is a BIT too small (half the size as above, where I think it should be somewhere in the middle) but everything UI or workspace is nice and full-res crispy. But also, all the icons look like half-res crap.Ĭompare to "Override UI scaling>Application" below. And that's actually just the icons - the UI text is sharp and reasonably-sized. I have a lot more working real estate on the 4k display, as I like it. At 150% scaling, UI elements on the Mac are similarly-sized to UI elements on Windows, i.e. They look similar in screenshot, but keep in mind my MBP display is 55% as large physically. Note the UI is kind of goofy-big - I think it should be smaller at 150% scaling. Preview Features> HighDPIScaling checked, and Graphics>Display>Use high resolution graphics also checked. Here's Windows, with a 4K 27" display set to 150% (which I find pretty comfortable - UI is small enough to be spacious, but not like, tiny tiny). Crispy icons, crispy workspace, all scaled reasonably. I guess I'm sticking with the first option above, and just suffering small icons.Īs a baseline, here's F360 on a MacBook Pro, with Preferences>Graphics>Display>"Use high resolution" set. New HighDPIScaling option: Normal scaling, awful looking UI, high resolution workspace. Everything is scaled nicely, but half-res. Window "Override High DPI scaling>System": Tells the application it's normal DPI, and has a screen 1/2 the resolution it actually is. Everything is crisp and high-res, but very small. Windows "Override High DPI scaling>Application": tells the application it's normal-DPI but has a huge screen. On Windows, it sounds like the experimental highdpi scaling option just brings the "high resolution workspace rendering" option to Windows, but doesn't touch any of the UI elements. * Workspace, by default, is low-res (half-res), but there's a setting under Graphics>Display to use native resolution, obviously at the expense of graphics resources. retina display) for the last year or two, and this is the experience: ![]() I've been using F360 on a mac primarily (i.e. ![]() Personally, I'd just like proper application-level support for display scaling. In this way, F 360 will show all UI elements properly and high-resolution, but also very, very small.ģ may be quite useful if you're not switching back and forth between tasks, have good eyes, and are okay burying your face in a tiny screen. Scaling performed by: Application"Ī last option, that actually works pretty well if you've got great eyes and you're willing to see 24.6 inches of screen real estate in 12.3, isģ) go to system settings, devices, display and set scaling to 100% (rather than the default of 200%). You can have your pick of:ġ) Everything looks correct, but at low resolution: Override scaling settings disabled.Ģ) Everything high res, but some UI elements the wrong size, and text often cut off as a result, some elements break totally: use "Override high DPI scaling behavior. FWIW, I'm pretty sure this is just because F360 doesn't properly support display scaling - all the suggested solutions are workarounds to get different, but still not optimal, behavior. ![]()
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